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A Protocol for Reviewing Off-the-Shelf Games to Inform the Development of New Educational Games
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Author(s):
Ruth Torres Castillo (New Mexico State University, USA)and Sara Morales (New Mexico State University, USA)
Copyright:
2022
Pages:
18
Source title:
Research Anthology on Developments in Gamification and Game-Based Learning
Source Author(s)/Editor(s):
Information Resources Management Association
(USA)
DOI:
10.4018/978-1-6684-3710-0.ch012
Keywords:
Educational Technologies
/
Gaming in Education
/
Information Science Reference
/
Knowledge Management and Library Science
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A Protocol for Reviewing Off-the-Shelf Games to Inform the Development of New Educational Games
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Abstract
This chapter shares a protocol for reviewing games and documents the process in which it was used by an educational game design team for evaluating existing games to inform the design and development of new games for early algebra. While the design team has used their own learning games design model to develop several games—all of which included some kind of immersive learning and review activity—there has been no documentation provided on the specific processes used to review games as part of that immersion. Observations offer structured means for assessing existing games in a particular space and are thus valuable to identify how best to pursue the alignment of learning objectives with teaching content and game mechanics in the development of educational games.
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