The IRMA Community
Newsletters
Research IRM
Click a keyword to search titles using our InfoSci-OnDemand powered search:
|
Virtual Environments and Serious Games: Teaching Cross-cultural Communication Skills
Abstract
The Alelo language and culture game-based training has been successfully applied in the K-16 education, government, and military sectors. With increasing globalization of business and widespread use of the Internet, this same approach is applicable for corporate education. The chapter will suggest how virtual environments using cross-cultural simulations that include communicating with virtual avatars could be adopted for corporate use to effectively train and educate employees in cross-cultural communication, as well as other skill sets.
Related Content
|
Murat Han Er.
© 2026.
36 pages.
|
|
Serhat Erdem, Gülgin Altuğ.
© 2026.
30 pages.
|
|
Yusuf Yurdigül, Mustafa Gülsün.
© 2026.
28 pages.
|
|
Yelda Özkoçak.
© 2026.
22 pages.
|
|
Elif Çanğa Bayer, Gökhan Toptepe.
© 2026.
24 pages.
|
|
Semra Kotan.
© 2026.
30 pages.
|
|
Nursel Bolat.
© 2026.
24 pages.
|
|
|