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Use of Web 2.0 Tools in Science Education: Designing Multimedia Learning Environments With the ADDIE Model

Use of Web 2.0 Tools in Science Education: Designing Multimedia Learning Environments With the ADDIE Model
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Author(s): Merve Göçer (T.C. Ministry of National Education, Turkey), Fatma Merve Mustafaoğlu (Hacettepe University, Turkey)and Fatma Alkan (Hacettepe University, Turkey)
Copyright: 2026
Pages: 42
Source title: AI-Powered Educational Games and Simulations
Source Author(s)/Editor(s): Saima Munawar (Department of Computer Science and Information Technology, Virtual University of Pakistan, Pakistan)and Nasir Naveed (Department of Computer Science and Information Technology, Virtual University of Pakistan, Pakistan)
DOI: 10.4018/979-8-3373-0035-1.ch004

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Abstract

This study aims to develop guided course materials by utilizing Web 2.0 tools within the scope of the acids-based subject for the 8th-grade science course in primary school. To achieve this objective, multimedia learning environments have been developed at the primary education level focusing on the topic of acids and bases. In the instructional design process, the ADDIE model of instructional design, which is one of the widely preferred instructional design models today, was used in instructional design. Multimedia learning environments were designed using Web 2.0 tools by the steps of the ADDIE instructional design model. As a result of the study, the challenges encountered during the design processes of multimedia learning environments were addressed. Therefore, this study endeavours to enhance learning success and contribute to educational outcomes by developing multimedia learning environments consisting of animations, virtual laboratories, and experiments within the framework of the ADDIE model.

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