The IRMA Community
Newsletters
Research IRM
Click a keyword to search titles using our InfoSci-OnDemand powered search:
|
Ethical Reasoning and Reflection as Supported by Single-Player Videogames
Abstract
Ethically notable games are those that provide opportunities for encouraging ethical reasoning and reflection. This chapter examines how games can encourage rational and emotional responses. By examining ethically notable videogames, it illustrates a few of the different design choices that can be used to encourage these responses and the effects they have on players. It also identifies five challenges toward creating ethically notable games and examines each in the context of commercially released videogames. Each of these analyses serves as a framework not only for reflecting upon and understanding ethics and morality in games but also for outlining the design space for ethically notable games.
Related Content
|
Murat Han Er.
© 2026.
36 pages.
|
|
Serhat Erdem, Gülgin Altuğ.
© 2026.
30 pages.
|
|
Yusuf Yurdigül, Mustafa Gülsün.
© 2026.
28 pages.
|
|
Yelda Özkoçak.
© 2026.
22 pages.
|
|
Elif Çanğa Bayer, Gökhan Toptepe.
© 2026.
24 pages.
|
|
Semra Kotan.
© 2026.
30 pages.
|
|
Nursel Bolat.
© 2026.
24 pages.
|
|
|