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TRIZ Guidelines for Innovating E-Learning Environments with Respect to Prosuming
Abstract
This chapter aims to give the reader a framework of reference for assessing, comparing, and innovating e-learning systems by regarding them as technical systems. The framework consists of a number of guidelines based on the 40 design principles of TRIZ, a systematic approach to develop innovative products or services based on the fact that the evolution of technical systems follows objective laws. Within the context of Web 2.0 and e-Learning 2.0, special attention is given to learners’ prosumption and its trigger factors.
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