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As You Like It: What Media Psychology Can Tell Us About Educational Game Design

As You Like It: What Media Psychology Can Tell Us About Educational Game Design
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Author(s): Stephanie B. Linek (German National Library of Economics (ZBW), Germany)
Copyright: 2011
Pages: 27
Source title: Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches
Source Author(s)/Editor(s): Patrick Felicia (Waterford Institute of Technology, Ireland)
DOI: 10.4018/978-1-60960-495-0.ch029

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Abstract

Game-based learning is based on the idea of using the motivational potential of video games within the educational context. Thus, when designing an educational game, not only the fun and game play but also the instructional efficiency of the educational game is of pivotal importance. This chapter provides an overview on media psychological approaches and findings that could be helpful for understanding and creating an educational game. Thereby, a special focus lies on the benefit of an interdisciplinary approach that allows for the integration of an appropriate scientific base from psychology with best-practice game design.

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