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Navigating the Global Workforce Through Workplace Learning and Professional Development: Game-Derived Skills as a New Foundational Layer

Navigating the Global Workforce Through Workplace Learning and Professional Development: Game-Derived Skills as a New Foundational Layer
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Author(s): Christopher H. Slotboom (Gaming@Work, The Netherlands)
Copyright: 2026
Pages: 72
Source title: Gaming, Wellness, and Technology in the Bold Global Workforce
Source Author(s)/Editor(s): Vanessa Kenon (The University of Texas at San Antonio, USA)and James Bartlett (Old Dominion University, USA)
DOI: 10.4018/979-8-3373-5322-7.ch003

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Abstract

This chapter explores the relationship between video gaming, professional skills, and the evolving landscape of personal development. It begins by examining the digital gap and ongoing digital transformation. A perspective on gaming is presented, focusing on software usage among working adults, and gaming as a participation goal. Core game-derived skills are categorized into somatic, visual, cognitive, emotional, and social skills, highlighting their relevance in enhancing workforce innovation and adaptability. The chapter addresses access and equity in skill development, emphasizing success stories and socio-economic barriers, while considering changing perceptions of gaming. It delves into game development, gaming professionally and esports, presenting leisure and hybrid forms of gaming as vital components of modern life. The chapter concludes by visualizing the Locktree Gaming Quadrant and the Gaming & Esports Pyramid, outlining their implications for future workforce needs and the balance between performance and relaxation in gaming practices.

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