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Using Animated Graphics as a Teaching Tool in Patternmaking: A Comparison of Methods
Abstract
The purpose of this study is to evaluate the effectiveness of teaching patternmaking via a computer by comparing the outcomes of a patternmaking lesson being taught in a traditional lecture style to instruction received through a computer-based animation program. A lesson in patternmaking was taught to undergraduate students with varying levels of previous experience using the two instructional methods. A significant difference in learning outcomes was found between the lowest experience level group and the more experienced groups. However, there was no difference found by the method of instruction in the outcomes between the two more experienced groups. Therefore the suggestion is made that computer delivered lessons would be appropriate for students with some prior basic patternmaking knowledge.
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