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Sociotechnical System Design for Learning: Bridging the Digital Divide with CompILE

Sociotechnical System Design for Learning: Bridging the Digital Divide with CompILE
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Author(s): Benjamin E. Erlandson (Arizona State University, USA)
Copyright: 2008
Pages: 15
Source title: Social Information Technology: Connecting Society and Cultural Issues
Source Author(s)/Editor(s): Terry T. Kidd (Texas A&M University, USA)and Irene Chen (University of Houston – Downtown, USA)
DOI: 10.4018/978-1-59904-774-4.ch022

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Abstract

CompILE is a sociotechnical “comprehensive interactive learning environment” system for personal knowledge management and visualization that represents the growing collective knowledge an individual gathers throughout his or her lifespan. A network of intelligent agents connects the user and his or her inhabited knowledge space to external information sources and a multitude of fellow users. Following a brief perspective on educational technology, concepts of human-computer interaction, and a description of CompILE, this chapter will introduce CompILE as a sociotechnical system supported by an enriched design process. From an educational perspective, CompILE can bridge the digital divide by creating community, embracing culture, and promoting a learning society.

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