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Patterns for Designing E-Government Programs
Abstract
Patterns are about finding solutions to recurring problems in a context. E-government, one believes, is full of recurring problems that are solved based on the local experience and then benchmarked with international solutions. One of the common and recurring problems in the context of e-government is the design of e-government programs. Throughout this chapter, the design process is analyzed in order to find possible patterns. If patterns exist for one context, then nations resolving the same problem have the opportunity to use the encapsulated knowledge and employ the others best practices. By this, nations can avoid remarkable cost and act proactively.
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