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Overcoming Objections to MUVEs in Education

Overcoming Objections to MUVEs in Education
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Author(s): Daniel Laughlin (University of Maryland Baltimore County, USA)
Copyright: 2011
Pages: 14
Source title: Teaching through Multi-User Virtual Environments: Applying Dynamic Elements to the Modern Classroom
Source Author(s)/Editor(s): Giovanni Vincenti (Towson University, USA)and James Braman (Towson University, USA)
DOI: 10.4018/978-1-61692-822-3.ch001

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Abstract

This chapter addresses some of the objections to the use of multi user virtual environments (MUVEs) in education that proponents of that medium are likely to encounter. Selection of the objections on the MUVEs literature and the author’s experience championing MUVEs as education tools within a government agency. Many of the objections apply broadly to MUVEs of both game and non-game varieties. The goal of this chapter is to help the reader overcome the arguments raised by others to build support for the use of MUVEs. Some guidance is also given for an approach to overcome objections based on mental model theory.

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