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Music Tutor Using Tower Defense Strategy
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Author(s): Golam Ashraf (National University of Singapore, Singapore), Ho Kok Wei Daniel (National University of Singapore, Singapore), Kong Choong Yee (National University of Singapore, Singapore), Nur Aiysha Plemping (National University of Singapore, Singapore), Ou Guo Zheng (National University of Singapore, Singapore)and Teo Chee Kern (National University of Singapore, Singapore)
Copyright: 2012
Pages: 16
Source title:
Algorithmic and Architectural Gaming Design: Implementation and Development
Source Author(s)/Editor(s): Ashok Kumar (University of Louisiana at Lafayette, USA), Jim Etheredge (University of Louisiana at Lafayette, USA)and Aaron Boudreaux (University of Louisiana at Lafayette, USA)
DOI: 10.4018/978-1-4666-1634-9.ch016
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Abstract
Vivace is an online musical tower defense game using the tree-of-life metaphor, created using the Unity3D game engine. The game integrates basic music theory with the tower defense mechanic to motivate inspired learning. Vivace is different from most existing musical games, as it integrates notes and chords pedagogy in a puzzle-centric metaphor, as opposed to action/rhythm. This ensures that players undergo active learning by constantly applying and reiterating these musical concepts when tackling enemies and bosses through different levels. This article describes the procedural generation algorithms and game balancing strategies used to implement the game.
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