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The Mechanic is the Message: A Post Mortem in Progress
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Author(s): Brenda Brathwaite (Savannah College of Art and Design, USA)and John Sharp (Savannah College of Art and Design-Atlanta, USA)
Copyright: 2010
Pages: 19
Source title:
Ethics and Game Design: Teaching Values through Play
Source Author(s)/Editor(s): Karen Schrier (Columbia University, USA)and David Gibson (University of Vermont, USA)
DOI: 10.4018/978-1-61520-845-6.ch019
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Abstract
This chapter provides two entry points into Brenda Brathwaite’s series The Mechanic is the Message, a group of six non-digital games that explore difficult topics. Brathwaite writes from the perspective of the game’s designer, covering the inception of the series, its inspirations and the challenges inherent in working with content one might deem questionable in the game space. Sharp, on the other hand, writes from the perspective of a game designer and an art historian and critiques the game’s entry and reception into both the world of art and games.
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