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Game Led HCI Improvements
Abstract
This chapter covers these recent advances in HCI technology. It conveys the technological and engineering basis of the key current & successful technologies – for instance discussing the accelerometer, IR, and Bluetooth features of the Wiimote, or the basis of and EEG technology underpinning the recent BCI devices. Further, it discusses why these technologies have proved to be successful, how they are transforming the game industry, and how they are crossing back over into mainstream computing.
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