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Fanship and Fandom in Cyber Space
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Author(s): Stephen Reysen (Texas A&M University-Commerce, USA)and Jason D. Lloyd (Texas A&M University-Commerce, USA)
Copyright: 2012
Pages: 10
Source title:
Encyclopedia of Cyber Behavior
Source Author(s)/Editor(s): Zheng Yan (University at Albany - SUNY, USA)
DOI: 10.4018/978-1-4666-0315-8.ch025
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Abstract
Fans of various interests (e.g., music, sport, media, hobbies) construct virtual communities to interact, share fan experiences, and produce fan content (e.g., fanzines). The authors review the meaning of the term “fan,” the distinction between fanship and fandom, and the history of fandom leading to the move to virtual meeting spaces. Past theorizing and research concerning motivations to be a fan, as well as theoretical frameworks used to explore fan behavior and experience (e.g., social identity theory, social presence theory) are reviewed. Throughout this entry, the authors review past research examining fans, and provide future directions for fan research.
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