The IRMA Community
Newsletters
Research IRM
Click a keyword to search titles using our InfoSci-OnDemand powered search:
|
Computer Gaming Scenarios for Product Development Teams
Abstract
In this paper, computer gaming approaches are introduced as a viable means to structure the interaction of a product development team during concept generation. During concept generation, teams gather large amounts of information before generating new ideas and concepts. Digital technologies mean that relevant information can be sourced faster than ever, but this does not necessarily migrate into the activity of concept creation. It is suggested that cues from computer games can help integrate information as well as individuals more effectively, resulting in better conceptual output. A range of game types are evaluated with a view to their possible utilization in support of concept design. Two scenarios for the implementation of gaming methods are proposed, and one refined scenario identified as having potential for further development.
Related Content
|
Johnny L. Williams.
© 2026.
26 pages.
|
|
Anthony Mark Gray, James E. Bartlett.
© 2026.
32 pages.
|
|
Christopher H. Slotboom.
© 2026.
72 pages.
|
|
Ameera Law, Sebastian Gutierrez, Keren Asgodom, Mahrukh Khan.
© 2026.
32 pages.
|
|
Kashish Ali, Autumn Garcia, Alina Vadsariya.
© 2026.
20 pages.
|
|
Michelle Bartlett.
© 2026.
22 pages.
|
|
Tarana Afrin Chandel.
© 2026.
32 pages.
|
|
|