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Computer-Aided Language Learning

Computer-Aided Language Learning
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Author(s): Andrew Laghos (City University, UK)and Panayiotis Zaphiris (City University, UK)
Copyright: 2005
Pages: 4
Source title: Encyclopedia of Distance Learning
Source Author(s)/Editor(s): Caroline Howard (HC Consulting, USA), Judith V. Boettcher (Designing for Learning, USA), Lorraine Justice (Hong Kong Polytechnic University, Hong Kong), Karen D. Schenk (K. D. Schenk and Associates Consulting, USA), Patricia L. Rogers (Bemidji State University, USA)and Gary A. Berg (California State University Channel Islands (Retired), USA)
DOI: 10.4018/978-1-59140-555-9.ch051

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Abstract

Gamper and Knapp (2002) define Computer-Aided Language Learning (CALL) as “a research field which explores the use of computational methods and techniques as well as new media for language learning and teaching” (p. 329). In more general terms, CALL can be thought of as the use of computers to help learn languages. As a sub-category of Computer-Aided Learning (CAL), CALL deals exclusively with learning languages. Specific examples of CALL tools and utilities include games, tests, exercises, and word processing, and their use in a CALL session is determined by the syllabus, software, teacher, or learner.

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