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Collaborative Learning in Massively Multiplayer Online Games: A Review of Social, Cognitive and Motivational Perspectives

Collaborative Learning in Massively Multiplayer Online Games: A Review of Social, Cognitive and Motivational Perspectives
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Author(s): Iro Voulgari (University of Patras, Greece)and Vassilis Komis (University of Patras, Greece)
Copyright: 2011
Pages: 25
Source title: Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches
Source Author(s)/Editor(s): Patrick Felicia (Waterford Institute of Technology, Ireland)
DOI: 10.4018/978-1-60960-495-0.ch018

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Abstract

In this chapter a theoretical framework is proposed for the investigation of Massively Multiplayer Online Games (MMOGs) as environments for the emergence of collaborative learning. Elements and features of MMOGs such as the integrated tasks, the interactions among players, the groups, the members’ characteristics, and the environment are examined through the perspective of their motivational, cognitive and social potential, based on literature review, interviews with players and participant observation. It is argued that MMOGs are environments that can integrate a wide range of motivational features, opportunities for social interactions and for the emergence of cognitive processes, into a meaningful context. Implications for the educational practice are also reviewed.

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