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A Framework for Promoting Knowledge Transfer in SNS Game-Based Learning

A Framework for Promoting Knowledge Transfer in SNS Game-Based Learning
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Author(s): Robert Z. Zheng (University of Utah, USA)and Thanh N. Truong (University of Utah, USA)
Copyright: 2017
Pages: 26
Source title: Handbook of Research on Serious Games for Educational Applications
Source Author(s)/Editor(s): Robert Z. Zheng (University of Utah, USA)and Michael K. Gardner (The University of Utah, USA)
DOI: 10.4018/978-1-5225-0513-6.ch004

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Abstract

This chapter focuses on an important issue in SNS game-based learning, that is, learners' knowledge transfer in the ill-structured domain. The chapter offers a discussion of instructional strategies in SNS game-based learning. The discussion presented here was framed around an extensive review of the literature pertinent to the strategies and approaches in serious games. Based on the discussion a framework was proposed for serious game design which revealed the interaction between and interrelationship among the variables in serious game learning. A pilot study was conducted to test the partial components of the framework. The results supported the framework showing students' progression in knowledge transfer in a game-based learning environment. Discussions were made regarding the implications of the framework and its application in k-16 education and professional training.

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