The IRMA Community
Newsletters
Research IRM
Click a keyword to search titles using our InfoSci-OnDemand powered search:
|
Virtual Reality (VR) Applications in Learning: “Living Autism”
Author(s): Vanessa Camilleri (University of Malta, Malta), Foaad Haddod (University of Malta, Malta), Matthew Montebello (University of Malta, Malta), Joseph C. Camilleri (Saint Martin's Institute of Higher Education, Malta), Alexiei Dingli (University of Malta, Malta)and Vince Briffa (University of Malta, Malta)
Copyright: 2019
Pages: 28
EISBN13: 9781522599579
Purchase
View Sample PDF
Abstract
This chapter illustrates the use of VR applications in professional development and introduces an application used to assist teachers, learning support assistants (LSAs), and teaching assistants (TAs) to better understand autistic children's behaviors while in the classroom. One of the challenges faced in classrooms is how to understand the autistic children's behaviors and empathize with them. The proposed VR application repurposes a different form of narrative of the world of a child on the autism spectrum in an immersive environment designed for educators. The VR application in this chapter uses recorded footage through 360-degree cameras and special effects powered by Unity. In a context where integration is a key to today's learning and education, the researchers believe that the use of VR to assist the teachers in empathizing with their learners' traits and conditions may be of great benefit to the learners' school experiences.
Related Content
Stefania Savva.
© 2019.
34 pages.
|
Yazan Khalid Abed-Allah Migdadi.
© 2020.
37 pages.
|
Soumya K., Margaret Mary T., Clinton G..
© 2021.
19 pages.
|
Cristiane Gonçalves Titto, Evaldo Antonio Lencioni Titto, Rafael Martins Titto, Alfredo Manuel Franco Pereira, Messy Hannear de Andrade Pantoja, João Alberto Negrão.
© 2023.
20 pages.
|
Angela Dettori, Michela Floris, Cinzia Dessì.
© 2020.
23 pages.
|
|
|