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Volunteer Computing on Mobile Devices: State of the Art and Future Research Directions

Volunteer Computing on Mobile Devices: State of the Art and Future Research Directions
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Author(s): Cristiano Tapparello (University of Rochester, USA), Colin Funai (University of Rochester, USA), Shurouq Hijazi (University of Rochester, USA), Abner Aquino (University of Rochester, USA), Bora Karaoglu (The Samraksh Company, USA), He Ba (University of Rochester, USA), Jiye Shi (UCB Pharma, UK)and Wendi Heinzelman (University of Rochester, USA)
Copyright: 2016
Pages: 28
Source title: Mobile Computing and Wireless Networks: Concepts, Methodologies, Tools, and Applications
Source Author(s)/Editor(s): Information Resources Management Association (USA)
DOI: 10.4018/978-1-4666-8751-6.ch095

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Abstract

Different forms of parallel computing have been proposed to address the high computational requirements of many applications. Building on advances in parallel computing, volunteer computing has been shown to be an efficient way to exploit the computational resources of under utilized devices that are available around the world. The idea of including mobile devices, such as smartphones and tablets, in existing volunteer computing systems has recently been investigated. In this chapter, we present the current state of the art in the mobile volunteer computing research field, where personal mobile devices are the elements that perform the computation. Starting from the motivations and challenges behind the adoption of personal mobile devices as computational resources, we then provide a literature review of the different architectures that have been proposed to support parallel computing on mobile devices. Finally, we present some open issues that need to be investigated in order to extend user participation and improve the overall system performance for mobile volunteer computing.

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