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Virtual Reality Training for Technicians and Factory Workers for Skill Development in Automotive Sectors
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Author(s): S. Pushpa (Department of Computer Science and Engineering, St. Peter's Institute of Higher Education and Research, Chennai, India), R. M. Sathiyamoorthy (Department of Mechanical Engineering, Easwari Engineering College, Ramapuram, India), S. Anita (Department of Science and Humanities (General Engineering), R.M.K. Engineering College, Kavaraipettai, India), R. Sathishkannan (Department of Computer Science and Engineering, Bannari Amman Institute of Technology, Erode, India), M. Renuga (Department of Electronics and Communication and Engineering, Prince Shri Venkateshwara Padmavathy Engineering College, India)and S. Boopathi (Muthayammal Engineering College, Namakkal, India)
Copyright: 2025
Pages: 28
Source title:
Virtual and Augmented Reality Applications in the Automobile Industry
Source Author(s)/Editor(s): Devaraj E. (CMR University, India)
DOI: 10.4018/979-8-3693-7287-6.ch004
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Abstract
This chapter explores an overview of using virtual reality (VR) to train technicians and factory personnel in the automotive industry. It also shows how immersive virtual reality technologies can simulate real environments, providing a safe, controlled area for the skills to be developed and practiced on. VR enables workers to practice how to operate complex machinery, perform repair procedures, and work on assembly lines without risking injury to themselves or damage to equipment—often at a fraction of the cost of training the old-fashioned way. This can allow industrial corporations within automotive design and restoration to boost their performance and security. The chapter continues explaining how useful it is to implement VR to engage employees with the application, where it may even enhance learning, reduce training time, and increase the general output quality of the workers.
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