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Advancing the Concepts & Practices of Information Resources Management in Modern Organizations

Virtual Reality and Point-Based Rendering in Architecture and Heritage

Virtual Reality and Point-Based Rendering in Architecture and Heritage
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Author(s): Omar A. Mures (University of A Coruña, Spain), Alberto Jaspe (CRS4, Italy), Emilio J. Padrón (University of A Coruña, Spain)and Juan R. Rabuñal (University of A Coruña, Spain)
Copyright: 2018
Pages: 17
Source title: Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications
Source Author(s)/Editor(s): Information Resources Management Association (USA)
DOI: 10.4018/978-1-5225-5469-1.ch026

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Abstract

Recent advances in acquisition technologies such as LiDAR, range cameras and photogrammetry have put point clouds once again in the forefront of several fields with applications in Computer Graphics, Vision and Machine Learning, such as civil engineering, architecture, heritage and archaeology. Taking also into account new progressions in Virtual Reality that are also making VR relevant again, the possibilities when using these two technologies together are endless. From the improvement of architectural workflows, to the conservation of important ancient monuments, these two technologies can improve current efforts substantially. This chapter focuses on how these two fields can be combined in new and innovative ways, so that professionals can optimally exploit the advantages that these improved technologies can offer.

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