The IRMA Community
Newsletters
Research IRM
Click a keyword to search titles using our InfoSci-OnDemand powered search:
|
Virtual and Augmented Reality: Exploring the Potential for Instructional Application
Abstract
This chapter focuses on virtual reality (VR) and augmented reality (AR) as tools for teaching and learning. Attainment of skills and knowledge can be supported through the use of VR/AR applications that are being developed both in the commercial sector and at various research institutions. An overview of what differentiates VR and AR is provided to the reader along with considerations of how such applications might be used to support learning environments in the future. If instructional designers and programmers can synchronize their efforts it may be possible to make VA/AR a common feature across learning environments nationally. Common elements of a VR/AR system are discussed here as well as the need to incorporate instructional design practices into the design of learning applications that use VR/AR.
Related Content
Carolyne Nekesa Obonyo.
© 2024.
30 pages.
|
Darina M. Slattery.
© 2024.
19 pages.
|
Derrick Raphael Pacheco, Brittany Devies.
© 2024.
24 pages.
|
Yakkala B. V. L. Pratyusha, Bindi Varghese.
© 2024.
19 pages.
|
Daniel Otieno.
© 2024.
12 pages.
|
Youmei Liu.
© 2024.
27 pages.
|
Kathleen O'Brien.
© 2024.
36 pages.
|
|
|