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Using Second Life® for Situated and Active Learning in Teacher Education

Using Second Life® for Situated and Active Learning in Teacher Education
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Author(s): Barbara L. Ludlow (West Virginia University, USA)and Melissa D. Hartley (West Virginia University, USA)
Copyright: 2016
Pages: 26
Source title: Special and Gifted Education: Concepts, Methodologies, Tools, and Applications
Source Author(s)/Editor(s): Information Resources Management Association (USA)
DOI: 10.4018/978-1-5225-0034-6.ch027

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Abstract

Preservice and inservice special education teachers used Second Life® as the educational platform in online courses in a graduate level distance education program. Faculty designed the virtual learning experiences to facilitate situated and active learning through the creation of a virtual campus and course-specific learning activities. The purpose of this chapter is to describe how instructors designed environments and activities to optimize learning in a three-dimensional virtual immersive environment, to report students' responses to learning in the virtual world, and to discuss the implications of virtual simulations for teacher education.

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