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Towards Building a Humanoid Robot Using a Pyramid of Needs in Real Time
Abstract
This article considers a humanoid robot to be a robot that behaves like a human being; it approaches behavior as a process of satisfaction of needs. Needs generate desires that strengthen with their dissatisfaction and weaken with satisfaction. The stronger the desire, the more attention is paid to it by the desiring subject. The strongest at the moment desire gets in the center of attention of a subject and has the highest probability of being acted upon. After the need is satisfied, its desire weakens, loses its dominant position, and the next strongest need becomes the center of attention. This article presents a dynamic, hierarchical table depicting the needs satisfaction process in real time that can serve as a conceptual blueprint for building a humanoid robot. The author also proposes a version of this table utilizing his mathematical models of attention, attitude/belief, desire, need, and will effort.
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