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QoS-Oriented Service Computing: Bringing SOA Into Cloud Environment
Abstract
The idea of cloud computing aligns with new dimension emerging in service-oriented infrastructure where service provider does not own physical infrastructure but instead outsources to dedicated infrastructure providers. Cloud computing has now become a new computing paradigm as it can provide scalable IT infrastructure, QoS-assured services, and customizable computing environment. However, it still remains a challenging task to provide QoS assured services to serve customers with minimized cost, while also to guarantee the maximization of the business objectives (e.g. margin profit) to service provider and infrastructure provider within certain constraints. In order to address these issues, this chapter proposes a QoS-oriented service computing methodology, and discusses associated topics including service level agreement and associated reference architecture, green service, service metering and metrics, service monitoring, and on-demand resource provisioning. In the case study, we demonstrate how we employ QoS-oriented service computing in a multi-server, multi-user on-line game to facilitate the on-demand resource provisioning to maintain quality of service and quality of experience.
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