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Perceptions, Criticalities, and Potentials of Game-Based Trainings for Inclusion: A Literary Review and Evidence From the Field
Abstract
Diversity and inclusion (D&I) are pivotal in cultivating a favorable society, profoundly influencing both individual and collective welfare within educational and occupational contexts. Contemporary studies underscore the role of gaming as a potent medium for advancing D&I principles, thereby bolstering collaboration and personal growth. Furthermore, proficient management of diversity within work environments not only adheres to legal standards but also yields economic advantages, such as heightened job satisfaction. To explore significant dimensions of the D&I research domain related to the lens of pedagogical gaming, the authors propose (a) a comprehensive review of the literature, also considering a historical developmental overview of the concepts of diversity and gaming; (b) an empirical field study aimed at assessing the primary potentials, along with positive and negative perceptions, as well as critical challenges associated with pedagogical gaming methodologies.
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