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Non-Story, Nostalgia, and Film Cognition: Nostalgia-Based Narrative Rhetoric Composition
Abstract
In addition to the stories' or characters' goal-directed actions, the non-story narrative and nostalgia aspects are important issues for narrative cognitions such as film cognition. In this chapter, the film cognitive effects related to re-defining nostalgia through cutting techniques and defamiliarization of narrative rhetoric are particularly analyzed. Using a cognitive and computational model, the rhetoric of the film is classified into four kinds of nostalgia including non-nostalgia, and analyzed in particular from the cognitive process perspective as it related to non-story and nostalgia. Next, a computerized classification is used to compose rhetoric and generate films for various kinds of nostalgia. The generated films revealed both the narrow story and broad non-story aspects of the rhetoric, narrative, and cognition of the past and the film.
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