IRMA-International.org: Creator of Knowledge
Information Resources Management Association
Advancing the Concepts & Practices of Information Resources Management in Modern Organizations

Modeling of Packet Streaming Services in Information Communication Networks

Modeling of Packet Streaming Services in Information Communication Networks
View Sample PDF
Author(s): Aderemi A. Atayero (Covenant University, Nigeria)and Yury A. Ivanov (Elster Vital Connections, Russia)
Copyright: 2013
Pages: 41
Source title: Integrated Models for Information Communication Systems and Networks: Design and Development
Source Author(s)/Editor(s): Aderemi Aaron Anthony Atayero (Covenant University, Nigeria)and Oleg I. Sheluhin (Moscow Technical University of Communication & Informatics, Russia)
DOI: 10.4018/978-1-4666-2208-1.ch009

Purchase

View Modeling of Packet Streaming Services in Information Communication Networks on the publisher's website for pricing and purchasing information.

Abstract

Application of the term video streaming in contemporary usage denotes compression techniques and data buffering, which can transmit video in real time over the network. There is currently a rapid growth and development of technologies using wireless broadband technology as a transport, which is a serious alternative to cellular communication systems. Adverse effect of the aggressive environment used in wireless networks transmission results in data packets undergoing serious distortions and often getting lost in transit. All existing research in this area investigate the known types of errors separately. At present there are no standard approaches to determining the effect of errors on transmission quality of services. Besides, the spate in popularity of multimedia applications has led to the need for optimization of bandwidth allocation and usage in telecommunication networks. Modern telecommunication networks should by their definition be able to maintain the quality of different applications with different Quality of Service (QoS) levels. QoS requirements are generally dependent on the parameters of network and application layers of the OSI model. At the application layer QoS depends on factors such as resolution, bit rate, frame rate, video type, audio codecs, and so on. At the network layer, distortions (such as delay, jitter, packet loss, etc.) are introduced.

Related Content

Subrata Tikadar, Kaushik Paul, Abhishek Mukhopadhyay. © 2026. 26 pages.
Devanshi Shrivastava, Debanshi Chakraborty, Manjusha Pandey, Siddharth Swarup Rautray. © 2026. 32 pages.
Harshita Gupta, Suman Suman Majumder. © 2026. 12 pages.
Subhajit Ghosh. © 2026. 38 pages.
Sanjib Kundu, Sourav Kayal. © 2026. 40 pages.
Sudip Chatterjee, Pronaya Bhattacharya, Subrata Tikadar. © 2026. 14 pages.
Chandan Kumar Singh. © 2026. 40 pages.
Body Bottom