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Mobile Phone Based Augmented Reality

Mobile Phone Based Augmented Reality
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Author(s): Anders Henrysson (Norrköping Visualisation and Interaction Studio, Sweden), Mark Ollila (Norrköping Visualisation and Interaction Studio, Sweden) and Mark Billinghurst (Human Interface Technology Laboratory, New Zealand)
Copyright: 2009
Pages: 14
Source title: Mobile Computing: Concepts, Methodologies, Tools, and Applications
Source Author(s)/Editor(s): David Taniar (Monash University, Australia)
DOI: 10.4018/978-1-60566-054-7.ch081

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Abstract

Mobile phones are evolving into the ideal platform for augmented reality (AR). In this chapter, we describe how augmented reality applications can be developed for mobile phones and the interaction metaphors that are ideally suited for this platform. Several sample applications are described which explore different interaction techniques. User study results show that moving the phone to interact with virtual content is an intuitive way to select and position virtual objects. A collaborative AR game is also presented with an evaluation study. Users preferred playing with the collaborative AR interface than with a non-AR interface and also found physical phone motion to be a very natural input method. This results discussed in this chapter should assist researchers in developing their own mobile phone based AR applications.

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