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Mobile Interaction in Real Augmented Environments: Principles, Platforms, Development Processes and Applications

Mobile Interaction in Real Augmented Environments: Principles, Platforms, Development Processes and Applications
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Author(s): Bertrand David (LIESP Lab, Ecole Centrale de Lyon, France)and René Chalon (LIESP Lab, Ecole Centrale de Lyon, France)
Copyright: 2012
Pages: 34
Source title: Handbook of Research on Mobile Software Engineering: Design, Implementation, and Emergent Applications
Source Author(s)/Editor(s): Paulo Alencar (University of Waterloo, Canada)and Donald Cowan (University of Waterloo, Canada)
DOI: 10.4018/978-1-61520-655-1.ch032

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Abstract

In this chapter the authors describe a real augmented environment and its associated mobile interactions based on wearable computers with appropriate interaction devices that can be either classical computer interaction devices or real objects augmented with computer interfaces called tangible objects. After presenting the main principles, they describe a concrete platform, related MDA development processes and give several applications. These examples are contextual collaborative maintenance of industrial appliances and associated just-in-time mobile learning and nutritional coaching system supporting practice and learning of management of nutritional decisions in relation to specific requirements in health or high-level sport.

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