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History and Evolution of GPU Architecture

History and Evolution of GPU Architecture
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Author(s): Prashanta Kumar Das (Government Industrial Training Institute Dhansiri, India)and Ganesh Chandra Deka (Regional Vocational Training Institute for Women, India)
Copyright: 2016
Pages: 27
Source title: Emerging Research Surrounding Power Consumption and Performance Issues in Utility Computing
Source Author(s)/Editor(s): Ganesh Chandra Deka (Regional Vocational Training Institute (RVTI) for Women, India), G.M. Siddesh (Ramaiah Institute of Technology, India), K. G. Srinivasa (M S Ramaiah Institute of Technology, Bangalore, India)and L.M. Patnaik (IISc, Bangalore, India)
DOI: 10.4018/978-1-4666-8853-7.ch006

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Abstract

The Graphics Processing Unit (GPU) is a specialized and highly parallel microprocessor designed to offload 2D/3D image from the Central Processing Unit (CPU) to expedite image processing. The modern GPU is not only a powerful graphics engine, but also a parallel programmable processor with high precision and powerful features. It is forcasted that by 2020, 48 Core GPU will be available while by 2030 GPU with 3000 core is likely to be available.This chapter describes the chronology of evolution of GPU hardware architecture and the future ahead.

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