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Granular Computing
Abstract
It is well accepted that in many real life situations information is not certain and precise but rather uncertain or imprecise. To describe uncertainty probability theory emerged in the 17th and 18th century. Bernoulli, Laplace and Pascal are considered to be the fathers of probability theory. Today probability can still be considered as the prevalent theory to describe uncertainty. However, in the year 1965 Zadeh seemed to have challenged probability theory by introducing fuzzy sets as a theory dealing with uncertainty (Zadeh, 1965). Since then it has been discussed whether probability and fuzzy set theory are complementary or rather competitive (Zadeh, 1995). Sometimes fuzzy sets theory is even considered as a subset of probability theory and therefore dispensable. Although the discussion on the relationship of probability and fuzziness seems to have lost the intensity of its early years it is still continuing today. However, fuzzy set theory has established itself as a central approach to tackle uncertainty. For a discussion on the relationship of probability and fuzziness the reader is referred to e.g. Dubois, Prade (1993), Ross et al. (2002) or Zadeh (1995). In the meantime further ideas how to deal with uncertainty have been suggested. For example, Pawlak introduced rough sets in the beginning of the eighties of the last century (Pawlak, 1982), a theory that has risen increasing attentions in the last years. For a comparison of probability, fuzzy sets and rough sets the reader is referred to Lin (2002). Presently research is conducted to develop a Generalized Theory of Uncertainty (GTU) as a framework for any kind of uncertainty whether it is based on probability, fuzziness besides others (Zadeh, 2005). Cornerstones in this theory are the concepts of information granularity (Zadeh, 1979) and generalized constraints (Zadeh, 1986). In this context the term Granular Computing was first suggested by Lin (1998a, 1998b), however it still lacks of a unique and well accepted definition. So, for example, Zadeh (2006a) colorfully calls granular computing “ballpark computing” or more precisely “a mode of computation in which the objects of computation are generalized constraints”.
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