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Design Models for Developing Educational Virtual Reality Environments: A Systematic Review
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Author(s): Ali Geris (Manisa Celal Bayar University, Turkey)and Nesrin Özdener (Marmara University, Turkey)
Copyright: 2020
Pages: 22
Source title:
Virtual and Augmented Reality in Education, Art, and Museums
Source Author(s)/Editor(s): Giuliana Guazzaroni (Università Politecnica delle Marche, Italy)and Anitha S. Pillai (Hindustan Institute of Technology and Science, India)
DOI: 10.4018/978-1-7998-1796-3.ch001
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Abstract
Virtual reality, although not a new technology, has rapidly increased its popularity in the last few years. As a result, their use in educational environments has been a topic of interest in academic research. One of the first questions asked by education researchers has been, “How can we design an effective virtual reality environment?”, which led to the development of many design models for the preparation of educational virtual reality environments based on various approaches. These design models have been systematically examined in terms of themes and codes within this study, in hopes this chapter may be of importance for guiding researchers who want to design an educational virtual reality environment or create a design model.
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