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Computer Simulation in Higher Education: Affordances, Opportunities, and Outcomes

Computer Simulation in Higher Education: Affordances, Opportunities, and Outcomes
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Author(s): Yufeng Qian (Northeastern University, USA)
Copyright: 2017
Pages: 27
Source title: Handbook of Research on Innovative Pedagogies and Technologies for Online Learning in Higher Education
Source Author(s)/Editor(s): Phu Vu (University of Nebraska at Kearney, USA), Scott Fredrickson (University of Nebraska at Kearney, USA)and Carl Moore (University of DC, USA)
DOI: 10.4018/978-1-5225-1851-8.ch011

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Abstract

Computer simulation as both an instructional strategy and technology holds great potential to transform teaching and learning. However, there have been terminological ambiguity and typological inconsistency when the term computer simulation is used in the education setting. This chapter identifies three core components of computer simulation, and develops a learning outcome-based categorization, linking together computer simulation's technical affordances, learning opportunities, and learning outcomes. Exemplary computer simulations in higher education are identified to illustrate the unique affordances, opportunities, and outcomes of each type of computer simulation.

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