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Business Tech in Media and Entertainment

Business Tech in Media and Entertainment
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Author(s): Sapna Chopra (Woxsen University, India)and Samala Nagaraj (Woxsen University, India)
Copyright: 2023
Pages: 14
Source title: AI-Driven Intelligent Models for Business Excellence
Source Author(s)/Editor(s): Samala Nagaraj (Woxsen University, India)and Korupalli V. Rajesh Kumar (Woxsen University, India)
DOI: 10.4018/978-1-6684-4246-3.ch005

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Abstract

Businesses are using innovation to communicate their story online so they can reach hundreds of thousands of users at once. The technology trend is probably here to stay. This means that innovation is still in its infancy and that new types of technical advances are appearing every day. Video content is becoming more popular as a result of the use of cutting-edge technologies in the media and entertainment industries. However, the creation of novel technical ideas may result in a wide range of previously unheard-of digitalized tools and functionalities. Films, print, television, and radio were the key components of media and entertainment. The usage of gesture recognition technology, picture analysis in journalism, film screenplay analysis, and music composition and generation are a few of the new components that make up the media and entertainment environment. Due to the incorporation of innovation and technology, the media and entertainment sector has seen dramatic changes in recent years.

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