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Beyond the Screen: Orientalism and Neo-Orientalism in Modern Video Games - Case Studies of FPS and Prince of Persia
Abstract
This study investigates how Moroccan gamers perceive and respond to cultural representation in First Person Shooter (FPS) and adventure video games, particularly those set in Eastern contexts. Grounded in postcolonial theory, Orientalism, and Neo-Orientalism, the research analyzes how digital games construct symbolic, representational, and simulational borders. Using a mixed methods approach through textual analysis and a survey of Moroccan gamers (N = 56), the study explores how players in the Global South interpret cultural imagery. Results reveal that accurate and respectful portrayals foster narrative engagement and cultural connection, while orientalist tropes often generate discomfort or disengagement. Findings highlight the ethical role of cultural sensitivity in game design and the importance of addressing identity politics, media ethics, and player agency. The chapter emphasizes how games reflect digital borders and epistemic power structures and urges designers to consider the perspectives of marginalized players.
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