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Augmented Reality and Mobile Technologies

Augmented Reality and Mobile Technologies
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Author(s): Grant Potter (University of Northern British Columbia, Canada)
Copyright: 2011
Pages: 19
Source title: Models for Interdisciplinary Mobile Learning: Delivering Information to Students
Source Author(s)/Editor(s): Andrew Kitchenham (University of Northern British Columbia, Canada)
DOI: 10.4018/978-1-60960-511-7.ch012

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Abstract

Unlike Virtual Reality (VR) that attempts to replace the perception of an immediate environment with an artificial one, Augmented Reality (AR) applications aim to enhance a person’s perception of their immediate environment. A blend of both the virtual and the real, AR application interfaces on mobile devices display information that is dependent on users’ time and location. AR applications are not necessarily an entirely new technology and have been emerging in various sectors over the past 5 years. For example, in aviation, AR in the form of ‘heads-up-displays’ has been used to display important data to pilots for decades. As mobile devices diversify in their speed, power consumption needs, network connectivity, and locative functions, developers are able to port AR applications to next generation mobile handsets, opening a wide range of utility and potential across public and private sectors.

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