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Augmented Reality Game in the Hybrid Urban Environment
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Author(s): Alena Mesárošová (Universidad Politécnica de Valencia, Spain)and Manuel Ferrer Hernández (Universidad Politécnica de Valencia, Spain)
Copyright: 2015
Pages: 12
Source title:
Analyzing Art, Culture, and Design in the Digital Age
Source Author(s)/Editor(s): Gianluca Mura (Politecnico di Milano University, Italy)
DOI: 10.4018/978-1-4666-8679-3.ch008
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Abstract
In this article the authors will present the uniqueness of the Augmented Reality game technology within the context of the process of hybridization of contemporaneous city and its derivative changes in the relationship between citizen and city. The authors will review the Augmented Reality game by approaching it from the different focuses. They will discuss the themes like aesthetics, gamification, gamespace classification and mobile application development challenges related to the Augmented Reality games. The own project ARecycleNOID, the Augmented Reality art game in the hybrid urban space will be presented and analyzed in the terms of the creation of the experimental urban interactive environment. A new form of game experiences the city.
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