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Artificial Intelligence in STEM Education for Gamification Learning

Artificial Intelligence in STEM Education for Gamification Learning
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Author(s): Queencie Dohny (Universiti Malaysia Sabah, Malaysia), Mohd Azrul Bin Abdul Rajak (Universiti Malaysia Sabah, Malaysia), Nur Ramziahrazanah Binti Jumat (Universiti Malaysia Sabah, Malaysia), Johannah Binti Binti Jamalul Kiram (Universiti Malaysia Sabah, Malaysia), Nor Farhana Binti Ab Halim (Universiti Malaysia Sabah, Malaysia)and Lorna Uden (Staffordshire University, UK)
Copyright: 2027
Pages: 31
Source title: Encyclopedia of Modern Artificial Intelligence
Source Author(s)/Editor(s): Mehdi Khosrow-Pour, D.B.A. (Founding Editor-in-Chief, Information Resources Management Journal (IRMJ), USA)
DOI: 10.4018/407446

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Abstract

This article explores the integration of artificial intelligence (AI) and gamification in STEM (science, technology, engineering, and mathematics) education, highlighting their transformative potential. AI, defined as the science of problem-solving using technologies like machine learning and neural networks, has revolutionized education. STEM integrates these disciplines to encourage interdisciplinary learning and critical thinking. Gamification, which uses elements like points, badges, and challenges, boosts engagement and motivation. AI tools, such as intelligent tutoring systems, adaptive platforms, and virtual labs, personalize learning, simplify complex concepts, and offer real-time feedback. Gamified AI systems create interactive and enjoyable learning environments. However, challenges like privacy concerns, resource demands, and over-gamification must be addressed. This article advocates for ethical, inclusive strategies to maximize AI and gamification's impact in enhancing STEM education.

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