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Applications of Artificial Intelligence in Media and Entertainment

Applications of Artificial Intelligence in Media and Entertainment
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Author(s): Richard Lachman (Ryerson University, Canada)and Michael Joffe (Independent Researcher, USA)
Copyright: 2021
Pages: 20
Source title: Analyzing Future Applications of AI, Sensors, and Robotics in Society
Source Author(s)/Editor(s): Thomas Heinrich Musiolik (Berlin University of the Arts, Germany)and Adrian David Cheok (Professional University of Information and Management for Innovation, iUniversity, Tokyo, Japan)
DOI: 10.4018/978-1-7998-3499-1.ch012

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Abstract

Emerging developments in AI will have a tremendous impact on the world of media and entertainment. While the general public is focused on entertainment-related technology such as virtual reality and augmented reality, perhaps more significant is the technological transformation of how media experiences are created. Many of the signals about how and where these technologies will affect our lives are below the surface, deeper inside the pre-production and post-production process. This chapter will survey some of the ways in which AI affects the stories we consume, issues of ethics and equity surrounding the use of the AI in media, and early signals that presage a tectonic shift in the business of content production.

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