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Analyzing the Competitive Dynamics in Open-Source Publishing Using Game Theory
Abstract
Using a game theory model to analyze whether a content developer should pursue publishing with an open-source or proprietary publisher, this work describes a strategy for those content developers working in higher education in terms of an articulated strategy for publishing. This research also suggests the high costs of publishing for content developers and proposes ways for open-source publishers to attract and maintain talent for open-source publishing in socio-technical spaces. This chapter offers fresh insights on the uses of game theory to model stakeholder motivations and payoffs, and from there articulate basic strategies; in line with game theory, this model also suggests directions and hypotheses for future research in open-source academic publishing.
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