IRMA-International.org: Creator of Knowledge
Information Resources Management Association
Advancing the Concepts & Practices of Information Resources Management in Modern Organizations

Comparison of Reaction Time Between eSports Players of Different Genres and Sportsmen

Comparison of Reaction Time Between eSports Players of Different Genres and Sportsmen
View Sample PDF
Author(s): Peter Bickmann (German Sport University Cologne, Germany), Konstantin Wechsler (German Sport University Cologne, Germany), Kevin Rudolf (German Sport University Cologne, Germany), Chuck Tholl (German Sport University Cologne, Germany), Ingo Froböse (German Sport University Cologne, Germany)and Christopher Grieben (German Sport University Cologne, Germany)
Copyright: 2021
Volume: 1
Issue: 1
Pages: 16
Source title: International Journal of eSports Research (IJER)
Editor(s)-in-Chief: Sharon Andrews (University of Houston-Clear Lake)and Caroline M. Crawford (University of Houston-Clear Lake, USA)
DOI: 10.4018/IJER.20210101.oa1

Purchase

View Comparison of Reaction Time Between eSports Players of Different Genres and Sportsmen on the publisher's website for pricing and purchasing information.

Abstract

Quick reactions are considered important in both, traditional and electronic sports and research findings suggest that reaction time can be optimized by both sports activity and playing action video games. In this study, reaction and motor times of 18 professional and 21 non-professional eSports players from different genres and 36 non-professional traditional sportsmen were compared using the Vienna Test System. No differences between the groups were found in simple visual, acoustic, and choice reaction times. Differentiated by game genre, players from sports simulations had significantly shorter reaction times than MOBA players in the acoustic and choice reaction test. The results of this study suggest that traditional sports and eSports may improve reaction times to a similar amount. Furthermore, various game genres require different reaction times or may affect related abilities in different ways.

Related Content

Zhenjiang Cao, Zhenhai Cao. © 2024. 17 pages.
Zheqi Zhu, Kun Zhai. © 2024. 24 pages.
Wei Guo, Shengbo Sun, Peng Tao, Fei Li, Jianyong Ding, Hongbo Li. © 2024. 19 pages.
Poe Sriwatanathamma, Veerawat Sirivesmas, Sone Simatrang, Nobonita Himani Bhowmik. © 2024. 18 pages.
Wei Wang, Xiaotian Wang, Xiaotian Ma, Ruifeng Zhao, Heng Yang. © 2024. 19 pages.
Qiang Wang, Zhenwei Huang. © 2024. 16 pages.
Nourhan A. Amer, Samaa Mohammed Shohieb, Waleed M. Eladrosy, Hazem Mokhtar Elbakry, Samir M. Abd Elrazek. © 2023. 26 pages.
Body Bottom