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Information Resources Management Association
Advancing the Concepts & Practices of Information Resources Management in Modern Organizations

Antonio Carrasco-Rodríguez

Antonio Carrasco Rodríguez holds a PhD in Early Modern History from the University of Alicante. His teaching career began in 1997, when, after completing his research fellowship for Research Staff Training from the Ministry of Education and Culture, he taught for one academic year at the University of Alicante through a teaching collaboration. From 1999 to 2004, he worked on the Miguel de Cervantes Virtual Library project at the University of Alicante as a digital publishing technician and coordinator of about twenty history-themed websites. During this time, he was also the delegate archivist for the Basilica of Santa María in Alicante. Between 2005 and 2009, he worked as Director of Research, Development, and Innovation Projects at the Digital Workshop of the University of Alicante, serving as a consultant in the creation of a dozen research projects that obtained public funding from the State. He was also the principal investigator of two R&D+i projects funded by the Ministry of Industry, Tourism, and Trade, focusing on the application of new digital technologies in teaching and dissemination. From 2008 to September 2022, he was an associate professor in the Department of Medieval History, Early Modern History, and Historiographical Sciences and Techniques at the University of Alicante. Since September 2022, he has been an assistant professor in that department. Currently, he is a member of the History Degree, Quality, and Equality Commissions of the Faculty of Philosophy and Arts. He also serves as tutor for the first and fourth years of the History Degree and is responsible for the Tutorial Action Program in the mentioned Faculty. He has excelled in applying technology to teaching. He manages around 600 blogs on historical topics and about fifty YouTube channels, created with his students. He has co-directed the development of three history-based video games in collaboration with faculty and students from the Multimedia Engineering and History Degrees. He is the author of various history manuals for secondary and high school education and of a popular science book in English on the role of luck in History. In his classes, he uses digital technologies to foster motivation, engagement, and participation. He aims to develop his students' critical thinking skills, abilities, and competencies through various activities, particularly those related to gamification and project- and game-based learning. He specializes in the theory and application of the flipped classroom method. He has incorporated the use of mobile devices and e-learning platforms in teaching and in student assessment (including peer-assessment). His main research areas include Church and Administrative History, gender history, educational innovation, and applications of artificial intelligence in teaching History.
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