IRMA-International.org: Creator of Knowledge
Information Resources Management Association
Advancing the Concepts & Practices of Information Resources Management in Modern Organizations

3D Virtual Worlds as Creative Pedagogy for Art Education: Art Café@Second Life

Author(s): Lilly Lu (Northern Illinois University, USA)
Copyright: 2013
Pages: 32
EISBN13: 9781466642935

Purchase

View 3D Virtual Worlds as Creative Pedagogy for Art Education: Art Café@Second Life on the publisher's website for pricing and purchasing information.

View Sample PDF


Abstract

As 3D Virtual Worlds (VWs) have become an ongoing trend in education, their potential application in art education needs to be demystified. The author reviews the literature on 3D VWs for education and art education that highlights their unique characteristics and related issues and reveals the learning opportunities for engaging students. Next, the author presents her virtual world curriculum and pedagogy as well as students’ work examples and their responses to the new art and learning media from her Art Café@Second Life research project. At the end, she makes recommendations for future research that examines the 3D VW as a creative learning/teaching environment, art form/medium, and exhibition/creation ground, and an emerging curricular topic for inquiry.

Related Content

Marlene Hidalgo. © 2013. 18 pages.
Stella Sylaiou, Martin White, Fotis Liarokapis. © 2013. 34 pages.
Augusto Balloni, Roberta Bisi. © 2010. 21 pages.
Cláudia Sousa Pereira. © 2022. 15 pages.
Vecihi S. Zambak, Budi Mulyono. © 2020. 15 pages.
Body Bottom