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Visualization by Coding: Drawing Simple Shapes and Forms in Various Programming Languages
Abstract
The authors present image transformations that allow for checking and better understanding the graphical capacities of various languages and the place of programming in artistic production. The goal of this tutorial-style chapter is to introduce curious artists to basic programming concepts such as variables, arrays, loops, condition structures, classes, and functions through coding visualization of a simple 2-dimensional shape, a horse rider. At the same time, the goal is to make computer scientists more comfortable with the visual ways of dealing with concepts and objects to be programmed. How more complicated digital art can be produced through transformation using programming is also briefly discussed. Pointers to more advanced artistic techniques are also given. These techniques use transformations of code-driven lines to turn them into sculptures, photo silkscreens, photolithographs, knitted fractals, etc.
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