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Virtual Team Role Playing: Development of a Learning Environment
Abstract
Working in a virtual world creates new opportunities for both students and teachers. In particular, virtual team role play provides excellent support for collaborative learning approaches in a cost efficient manner. The purpose of this chapter is to describe experiences developing a virtual team role play learning environment in Second LifeĀ® over a period of three years. Theoretical justification for bringing role playing into a virtual world is provided. The chapter outlines the role play, its setup in both real and virtual world, and describes how it has evolved from a setup at one university, to a distributed case involving several locations. Experiences from role playing sessions are presented for each year.
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