The IRMA Community
Newsletters
Research IRM
Click a keyword to search titles using our InfoSci-OnDemand powered search:
|
Serious Games Advancing the Technology of Engaging Information
Abstract
Games researchers are now moving from exploring if games can teach to how games teach. The caveat is that not all games teach but that all good games teach. Leaving a simple truth, it is hard to make a good game, no less a good game that is also educational. The real challenge is getting the people with the right design abilities to make these types of games and establish best practices and quantify what actually makes games as educational systems work. Efforts to move in that direction must begin with establishing terms and defining a framework for what goes into games for learning as formal systems.
Related Content
Yair Wiseman.
© 2021.
11 pages.
|
Mário Pereira Véstias.
© 2021.
15 pages.
|
Mahfuzulhoq Chowdhury, Martin Maier.
© 2021.
15 pages.
|
Gen'ichi Yasuda.
© 2021.
12 pages.
|
Alba J. Jerónimo, María P. Barrera, Manuel F. Caro, Adán A. Gómez.
© 2021.
19 pages.
|
Gregor Donaj, Mirjam Sepesy Maučec.
© 2021.
14 pages.
|
Udit Singhania, B. K. Tripathy.
© 2021.
11 pages.
|
|
|