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Misconceptions About Being Digital
Abstract
Many academics have stated that the perceived decline in education is attributed to the change in the students themselves; that students today think differently, process information differently, and get bored with traditional schooling techniques; they are the digital generation. While the authors agree that technology such as electronic games provide a wealth of opportunities and are strong advocates of the use of these methods, they do not think that the digital generation learns any differently than previous generations, or children who have never been exposed to computing of any kind. Within this chapter the authors will expose the myth about today’s media spoiled students and suggest how the creative mind can be captivated in both traditional and digital teaching environments. They will document several surveys and experiments, and highlight the success of teaching role-play classes face-to-face and in a constructivist digital environment.
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